Tor Olav Kristensen wrote:
> Oded wrote:
> > ...
> > what i needed to do for that was to define a union of 12 intersections of 6
> > objects which was was quite dirty (mathematically speaking)
> ...
> And don't you mean union of 15 intersections of 6 objects ?
> ...
I forgot that there are many ways to combine (or permutate ?)
6 objects.
Here's another one:
3 & 4 & 5 & 6
2 & 4 & 5 & 6
2 & 3 & 5 & 6
2 & 3 & 4 & 6
2 & 3 & 4 & 5
1 & 4 & 5 & 6
1 & 3 & 5 & 6
1 & 3 & 4 & 6
1 & 3 & 4 & 5
1 & 2 & 5 & 6
1 & 2 & 4 & 6
1 & 2 & 4 & 5
1 & 2 & 3 & 6
1 & 2 & 3 & 5
1 & 2 & 3 & 4
How are your combinations for the intersections ?
Anyway I have a feeling that your problem (even
if I don't understand what it is :-) could easily be
solved by a macro with some loops that does
all the CSG.
Tor Olav
--
mailto:tor### [at] hotmailcom
http://www.crosswinds.net/~tok/tokrays.html
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