POV-Ray : Newsgroups : povray.animations : Animation of high density mesh data : Animation of high density mesh data Server Time
28 Jul 2024 12:38:24 EDT (-0400)
  Animation of high density mesh data  
From: Dongho Kim
Date: 26 Jun 2000 17:20:39
Message: <3957CB94.2E6DA16A@seas.gwu.edu>
I have to render high density mesh data from many viewpoints.
The object is static and does not move.
The data consists of over 200k triangles and I have to render
from more than 10k viewpoints.

I found that it takes about 2 minutes to redner a frame
on my Pentium III box.
With this time, it will take at least a month to render all the frames.
Most of the rendering time is used to set up the data.
Actual tracing time is negligible.

The problem is that this set up is done in every frame.
Is there any way to use statically set up data and just trace
another frame from different viewpoints?


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