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"Tony[B]" wrote:
>
> > only a very few programs are useable for movies.
>
> That is so true. Every time I read about how they made the latest
> effects for X or Y movie, you read, in every one, for example, we used
> Maya and "in-house tools". This little phrase you will find
> everywhere.
And if you go look at the job offerings for the firms that do heavy
computer graphics work, you'll see a few requests for programmers.
I just went to www.bigidea.com, and it's the case there, even though
they're using Maya.
This is partially due to the inability to anticipate everything a
project might need (when developing the commercially-available tools),
and also the fact that genuine photorealism for all objects is still a
long way off.
Regards,
John
--
ICQ: 46085459
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