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I've used height fields to create cracks, as well. I used the "Lightning
Include File" from Jeffrey Brickley at
http://www.geocities.com/SiliconValley/Pines/3210/lightnin.html to make the
height field (set the lightning pigment to White and finish to ambient 1, so
you'll get a black and white picture).
Regards,
Dave
"Darcy Johnston" <djo### [at] iname com NOSPAM> wrote in message
news:39542100$1@news.povray.org...
> Does anyone know of a way to create a cracked texture. Not a lot of
cracks,
> just one or two that stem from the same original. I'm trying to create a
> headstone, and will need to add some cracks and some chipping. I figured I
> could do the chipping with height fields or something like that, but I'm
not
> sure what might be the best way to handle the cracks.
>
> Any help/ideas/code would be appreciated,
> Thanks,
> Darcy
>
>
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