POV-Ray : Newsgroups : povray.advanced-users : rectangles : Re: rectangles Server Time
2 Nov 2024 03:12:59 EDT (-0400)
  Re: rectangles  
From: Warp
Date: 21 Jun 2000 05:25:54
Message: <39508a21@news.povray.org>
Christoph Hormann <Chr### [at] schunteretctu-bsde> wrote:
: AFAIK with large meshes, mesh { triangle... } will also be much better
: than union { triangle...}

  A mesh takes a lot less memory than a union of triangles.
  Perhaps a bit surprisingly a union does not render considerably slower than
a mesh (although one could think that a mesh could have some optimizations).

-- 
main(i,_){for(_?--i,main(i+2,"FhhQHFIJD|FQTITFN]zRFHhhTBFHhhTBFysdB"[i]
):5;i&&_>1;printf("%s",_-70?_&1?"[]":" ":(_=0,"\n")),_/=2);} /*- Warp -*/


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