In this project, I need the camera vectors to be non-perpendicular. I need
the vertical skew - I need to look at the objects at a 45 degree angle, and
one pov unit needs to be exactly 32x24 pixels. The camera statement I
defined does just that.
"Mick Hazelgrove" <mic### [at] mhazelgrove fsnet co uk> wrote in message
news:394baf30@news.povray.org...
> Just make your camera vectors perpendicular and the error will go away! I
> get this with leveller scenes and have to adjust the camera specs to make
it
> work.
>
> Mick
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