POV-Ray : Newsgroups : povray.general : Digitizer? : Re: Digitizer? Server Time
9 Aug 2024 15:24:44 EDT (-0400)
  Re: Digitizer?  
From: Bob Hughes
Date: 17 Jun 2000 03:03:13
Message: <394b22b1@news.povray.org>
"Phead" <sco### [at] d0gznetnospam> wrote in message
news:394b167b$1@news.povray.org...
| Hi all, Im new to Povray, and I think its great. I have a few quick Qs...
|
| 1) Are there any *cheap* digitizers out there for 3d models? I priced a few
| upwards starting at $1200.  Maybe someone can explain why a mouse that can
| move up and down would cost $1200. (I know, they are arms, but the idea is
| the same as a simple x/y coord mouse, just with a z axis) No lasers or
| ultrasound please. Perhaps someone has built a homemade digitizer and might
| be willing to share the info?

I found this: http://www.3dscanner.com/  and they have scanners that can be
used to create 3D models for rendering programs at a price comparable to high
end 2D scanners.
Prices shown on the ordering page (not avail. until July 31, 2000):
http://www.3dscanner.com/order_form.htm
Not sure I completely understand this device or it's validity but it sure
looks good.

| 2) Does anyone know of some websites of animation galleries? I can't say Ive
| ever seen an AVI gallery before.  Id really like to see some longer length
| animations.

Neither have I.  They seem to be scattered around with a wide variety of
subjects and formats.

| 3) And finally, can someone point me to the largest pov object collection
| out there?

Another thing that's scattered about, POV-Ray scene and include files  :-)
You'd probably do good to take a look at the links in
http://www.povray.org/links/POV-Ray_Include_Macro_and_Object_Files/

| See, Im not much into modelling, but I do like the animation side of 3d. It
| would be a really cool thing to put something really big together I think.
| Is this over my head? Should i leave that to the Indutrial Light & Magics of
| the world?  I dont want to do Jurassic Park, but I think a minor production
| would be fun and educational. Maybe something in the space genre?

As do many people obviously.  I think your biggest challenge could be getting
a idea storyboarded into being first and foremost.  After that is the second
most difficult part, but I do wish you luck.

Bob


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