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I would like to see your eve there instead :).
Fabian.
>
> Rune wrote:
>
> > I'm sure it was, but the point is that it doesn't show any *unique* features
> > of POV-Ray. That is, it doesn't give the visitor a reason to use POV-Ray
> > instead of any other 3D program. That girl could probably be made with any
> > 3D program, and it doesn't show the real strengths of POV-Ray, I think.
>
> Being a long-time Poser user, I really don't object at having a Poser model
> (rendered in Pov-Ray) in the front page. Having a realistic-looking human form
> on the front page is certainly a big step ahead from the usual CSG fare. It
> actually shows off one BIG strength of POV-Ray, and a quite undervalued one,
> which is its ability to render meshes from other programmes.
>
> With uv-mapping and with the help of vertex management utilities like those made
> by Warp and Chris Colefax, there's a huge potential in using meshes in Povray.
> Note that the (previous ?) Hall of Fame shows at least two images of objects
> made with 3DStudio and rendered in Povray and AFAIK nobody ever complained about
> this.
>
> My only (little) problem is that Posette here is a little too basic, and looks
> more like a standard posing example for Poser than a true creation, so that
> there could be room for improvement (but there may be more to know about her,
> who knows ?).
>
> G.
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