|
|
Nevermind!
That's what objects at infinity do!
Tim Gosnell wrote:
> Glass lover POVers:
>
> I'm a new user (Mac OS) as of yesterday and I'm already encountering
> what I think are nonphysical effects.
>
> I have a scene comprising a simple horizon and a glass box with ior=1.5.
> The top of the box is tilted by 30 degrees toward the horizon. When
> viewing the horizon through the box, the horizon line should shift
> relative to the horizon line outside the box. But what results is no
> shift at all. All the internal reflections and such are present (through
> use of the finish modifier). Here's the code:
>
> #include "colors.inc"
>
> camera {
> location <0, 1, -5>
> look_at <0, 0, 5>
> }
>
> box {
> <-1,0,0>, <1,3,.5>
> pigment { Clear }
> finish { ambient 0 diffuse 0 reflection .1
> specular 1 roughness .001 }
> interior{ior 1.5}
> rotate x*30
> }
>
> plane {
> y, 0
> pigment{ checker color White color Blue}
> }
>
> plane { y,500
> pigment {color Cyan}
>
> }
> light_source { <0, 2, 3> color White}
Post a reply to this message
|
|