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Warp wrote:
> Edmund Urban <eur### [at] edu uni-klu ac at> wrote:
>
> : Is it possible to declare triangle strips instead of individual
> : triangles?
>
> You should use the mesh2 format of MegaPov (and povray 3.5). Check
> http://nathan.kopp.com/patched.htm
>
> : I would also like to render animations without having povray parse the
> : mesh for each frame. Is there anything I can do to make povray just keep
> : the mesh in memory instead?
>
> Yes, MegaPov can do that.
>
> --
> main(i,_){for(_?--i,main(i+2,"FhhQHFIJD|FQTITFN]zRFHhhTBFHhhTBFysdB"[i]
> ):5;i&&_>1;printf("%s",_-70?_&1?"[]":" ":(_=0,"\n")),_/=2);} /*- Warp -*/
Thanx, thanx, thanx!
I'll take a closer look at MegaPov....
Edmund
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