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Edmund Urban <eur### [at] edu uni-klu ac at> wrote:
: Is it possible to declare triangle strips instead of individual
: triangles?
You should use the mesh2 format of MegaPov (and povray 3.5). Check
http://nathan.kopp.com/patched.htm
: I would also like to render animations without having povray parse the
: mesh for each frame. Is there anything I can do to make povray just keep
: the mesh in memory instead?
Yes, MegaPov can do that.
--
main(i,_){for(_?--i,main(i+2,"FhhQHFIJD|FQTITFN]zRFHhhTBFHhhTBFysdB"[i]
):5;i&&_>1;printf("%s",_-70?_&1?"[]":" ":(_=0,"\n")),_/=2);} /*- Warp -*/
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