POV-Ray : Newsgroups : povray.general : huge meshes : Re: huge meshes Server Time
9 Aug 2024 17:23:36 EDT (-0400)
  Re: huge meshes  
From: Warp
Date: 14 Jun 2000 07:52:25
Message: <394771f8@news.povray.org>
Edmund Urban <eur### [at] eduuni-kluacat> wrote:

: Is it possible to declare triangle strips instead of individual
: triangles?

  You should use the mesh2 format of MegaPov (and povray 3.5). Check
http://nathan.kopp.com/patched.htm

: I would also like to render animations without having povray parse the
: mesh for each frame. Is there anything I can do to make povray just keep
: the mesh in memory instead?

  Yes, MegaPov can do that.

-- 
main(i,_){for(_?--i,main(i+2,"FhhQHFIJD|FQTITFN]zRFHhhTBFHhhTBFysdB"[i]
):5;i&&_>1;printf("%s",_-70?_&1?"[]":" ":(_=0,"\n")),_/=2);} /*- Warp -*/


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