POV-Ray : Newsgroups : povray.general : ANNOUNCE: gearmess available : Re: ANNOUNCE: gearmess available Server Time
9 Aug 2024 17:25:05 EDT (-0400)
  Re: ANNOUNCE: gearmess available  
From: Scott Hill
Date: 9 Jun 2000 13:22:06
Message: <394127be$2@news.povray.org>
"Francois Dispot" <woz### [at] club-internetfr> wrote in message
news:39411914.DEC9C310@club-internet.fr...
> Scott Hill wrote:
> >
> > "Francois Dispot" <woz### [at] club-internetfr> wrote in message
> > news:39401461.6231D232@club-internet.fr...
> > > The generator used to make complicated tile-able gear messes is now
> > > available, as promised. You will find it here:
> > >
> > > http://www.wozzeck.net/images/gear-mess.html
> > >
> >
> >     Looks good - Haven't downloaded it yet, though.
> >
> >     Just one question - Do they animate well ?
>
> No. It wasn't the idea, and doing so makes it mandatory to keep the
> product of all the radii ratios for each axis equal to one. And there
> are other issues with animation periodicity if the anim is intended to
> loop.

    Darn.

> IMHO all of these problems can be solved and this package can be a
> good starting point: at least the gears are at the right place!
>

    Is everything I'd need to get it animatable in the download ? Like
source for the C code ? (sorry haven't got round to downloading it yet)

--
Scott Hill. (sco### [at] innocentcom)
Software Engineer.
Author of Pandora's Box (coming to a web page soon(ish)).

*Everything in this post is IMO.*


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