|
|
"ryan constantine" wrote:
> very cool.
Thanks!
> i'm wondering how different the two bots are in your animation.
They're almost the same.
> so will a player be able to make any kind of bot they want?
Well, no.
> ex. arms to hit the other bot?
No.
> will there be rules for what a bot can do, or maybe can't do?
Basically, the bot is only a point, and the only thing you can control is in
which direction it should move.
> will they have to have certain standard names in order to
> interact with the ball and the playing field correctly?
Your include file can have any name that isn't in use yet. So far I have
simply called my bots "bot1.inc" "bot2.inc" etc...
> again, very cool.
Thanks. I hope you're not too disappointed over the actual facts... :-)
Greetings,
Rune
---
Updated April 25: http://rsj.mobilixnet.dk
Containing 3D images, stereograms, tutorials,
The POV Desktop Theme, 350+ raytracing jokes,
miscellaneous other things, and a lot of fun!
Post a reply to this message
|
|