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wILD! This is exactly the kind of 'game' that I was hoping to develop--battling
INC's that go into some kind of animation. I was trying a golf game, but I could
NOT prevent some 1-5% of the balls from falling through the surface. It's on the
back shelf.
So make a web site or something to tell us more about the algorithm, etc.....
Rune wrote:
> I'm working on a game in POV-Ray called Push-Ball. The participants each
> write an include file that controls a "bot", and then the bots compete
> against each other. For more information, see my message in povray.general.
>
> In this example match two bots are competing. The red bot must try to score
> in the cyan goal, and vice versa.
>
> The bots have switched start positions to make things more interesting. They
> each start at the center of the opponent's goal.
>
> The bots must go to the ball, move around it to come over on the other side
> of it, and push it back into the opponent's goal.
>
> In the attached animation you can see how the game turns out.
>
> I would appreciate any feedback. If it is about the concept in general,
> please reply to my message in povray.general.
>
> Thanks in advance!
>
> Greetings,
>
> Rune
>
> ---
> Updated April 25: http://rsj.mobilixnet.dk
> Containing 3D images, stereograms, tutorials,
> The POV Desktop Theme, 350+ raytracing jokes,
> miscellaneous other things, and a lot of fun!
>
> Name: botmatch.mpg
> botmatch.mpg Type: MPEG Video (video/mpeg)
> Encoding: x-uuencode
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