|
|
Very good tutorial in deed... More than i need to know right now, but all
very fun and interesting all the same...
That said... I have a question...?
Why is there such a difference w/ the vers. 0.4 & 0.5... Namely w/ the
ridgedMF,hetroMF, & ridge functions...?
I will post an example of the "ridge" function in p.b.i...
Mike Williams wrote:
> I've substantially updated my isosurface tutorial at
> <http://www.econym.demon.co.uk/isotut>.
>
> There's now an almost[1] complete catalogue of the built in functions,
> and each page now contains a zip file of all the sources used for the
> images on that page. So pop by if you've ever wondered what the Kampyle
> of Eudoxus looks like, or want know what various parameters of the
> func_16 surface do.
>
> [1] I'd be glad of any hints on how to use any of the remaining built in
> functions, namely: imp_func, data_3D_3, data_2D_3, data_3D_1, data_2D_1,
> odd_sphere and iso_pigment.
>
> --
> Mike Williams
> Gentleman of Leisure
Post a reply to this message
|
|