Am I doing it wrongly, or is it impossible to #declare a warp? Povray even
_crashes_ when I try to get around by using a #macro.
I tried this:
#macro Foo
turbulence 0.4
#end
And later:
object
something_nice_as_well
pigment {
marble warp { Foo }
}
}
This causes Povray to crash. I also tried to wrap the warp-statement as well
into the macroa dn just calling the macro to place it like this:
pigment { marble Foo }
But Povray didn't like a warp in a macro.
Anyone who can explain?
TIA,
Simen Kvaal.
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