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> H.E. Day <The### [at] hedayfreeserverscom> wrote ...
> > The "10000" is the "distance differential" (DD). This is used to
> > determine if there is an edge between two overlapping surfaces.
> > In this case, I have effectively turned it off. It seems to
> > have a lot of trouble with curved surfaces.
>
> Please describe the problems that you ran into.
>
I've noticed that with find_edges, shadowed surfaces can take the color
set in PIGMENT_STATEMENTS. When DEPTH_THRESH is set to a little value,
instead the single colored line of the edge, we have a big colored area.
Setting a high value fix this problem, but another can arise. We may
loose some edges.
See my post on p.b.i. I used Ionic5 to illustrate the DEPTH_THRESH
problem, in B/W.
DEPerere
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