|
![](/i/fill.gif) |
I have already added smooth-- all attempts so far are using smoothing. And no,
I'm not using water level.
RJay Hansen
email: rha### [at] 2540dpi f2s com
http://www.2540dpi.f2s.com
Josh English wrote:
> Try adding the smooth keyword to the heightfield object. Are you using water
> level?
>
> Josh
>
> pre### [at] printingincorporated com wrote:
>
> > I'm creating a scene with a mountain range in the background. I used
> > Photoshop and the airbrush tool to paint my height field file. When I
> > render it, there appear to be holes where triangles have been dropped in
> > the height field. I've tried it with the Photoshop file saved as a targa
> > and as a png file, but get the same results.
> >
> > I also have run blur filters on the Photoshop file several times to make
> > sure there were no random dark pixels in the white parts of the file
> > that would cause sudden drops in elevation.
> >
> > I've rendered this in both the Mac official version and in MegaMacPOV
> > and the results are identical. Any suggestions?
> >
> > By the way the height field file is 900 x 900 pixels.
> >
> > Thanks,
> >
> > RJay Hansen
> > email: rha### [at] 2540dpi f2s com
> > http//:www.2540dpi.f2s.com
>
> --
> Josh English
> eng### [at] spiritone com
> "May your hopes, dreams, and plans not be destroyed by a few zeros."
Post a reply to this message
|
![](/i/fill.gif) |