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Richard Speir <bxm### [at] hotmail com> wrote:
: I use obj2pov to convert the object file to a POV mesh.
Does it convert the uv-mapping as well?
I think you should use 3DS2Pov:
http://www.stmuc.com/thbaier/tools.html
--
main(i,_){for(_?--i,main(i+2,"FhhQHFIJD|FQTITFN]zRFHhhTBFHhhTBFysdB"[i]
):5;i&&_>1;printf("%s",_-70?_&1?"[]":" ":(_=0,"\n")),_/=2);} /*- Warp -*/
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