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"Peter Popov" wrote:
> "Rune" wrote:
>
> >How do I convert a matrix, or just 3 vectors,
> >into a rotation vector?
>
> >I need a function that can convert any matrix
> >(or just 3 vectors) that follows the
> >requirements into a rotate vector. How could
> >that be done? Is it possible at all?
>
> A matrix can hold any affine transformation.
> Chances are very small that your matrix is a
> rotational one. So briefly, I don't think it's
> possible.
I did say "that follows the requirements".
That is where the x, y, and z vectors are all perpendicular to each other,
and left-handed, and there's no translation.
So is there any way?
Greetings,
Rune
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