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Xplo Eristotle wrote:
>
> The reflectivity. I was suggesting the use of angle-dependent reflection
> (of course, if you don't have the MegaPatch, this won't help you, but
> everyone SHOULD have it ^_- ).
Maybe I should, but at the moment my philosophy is that I
should put my effort in learning about features in POV-Ray
that I'm "guaranteed" to also find in the next generations
of "standard" POV-Ray.
The disadvantages from this is that I cannot do all the
fancy stuff done by the new patches I see in this news group.
But I think that since I'm relatively new to POV-Ray, there
is plenty enough fancy stuff left for me to explore in v3.1.
My hope is that the most useful features you others
"at the bleeding edge" find in the new patches will
end up in "standard" POV.
:)
> > > The highlights seem a little large in places.
> >
> > I agree. But because of the long rendering times it will take me
> > a looong time to find a better lighting for this image. :(
>
> So isolate one of the big highlights and do small test renders.
Yes, you're right. I'll do that if I find some spare time.
> Um.. how slow IS your machine, anyway? You make it sound like you're
> doing this on an old 486/66... ^^;
Heh Heh. It's not far from that.
At the moment I have a 100 MHz Pentium PC at home.
Tor Olav
--
mailto:tor### [at] hotmailcom
http://www.crosswinds.net/~tok/tokrays.html
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