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Ken wrote:
>
> This will give you red colored glass.
>
> pigment { rgbf <1,0,0,.97> }
>
> This will give you a turbulated reg, green, blue colored glass.
>
> pigment { gradient y turbulence .1
> color_map{
> [.33 rgb<1,0,0,1>]
> [.66 rgb<0,1,0,1>]
> [.99 rgb<0,0,1,1>]
>
> }
> }
Will this only be applied to the surface of the
glass object or will it also make changes to the
interior of the glass object ?
I want to be able to make something similar to the
nice coloured turbulence inside some glass marbles.
> Experiment and enjoy,
I will !
Thank you.
Tor Olav
--
mailto:tor### [at] hotmailcom
http://www.crosswinds.net/~tok/tokrays.html
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