Pabs wrote in message <392201B9.23523BA7@hotmail.com>...
>
>Or you could just use isosurfaces
>
The isosurface patch for Pov-Ray is very slow. Do you know of any programs
that convert isosurfaces into polygonal meshes. I've written terrain
algorithms for the patch and it is painfully slow waiting for the results.
- Eric poe### [at] hotmailcom
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