POV-Ray : Newsgroups : povray.windows : Poet3-D Animation Software : Re: Poet3-D Animation Software Server Time
6 Oct 2024 03:16:18 EDT (-0400)
  Re: Poet3-D Animation Software  
From: Eric Wessels
Date: 17 May 2000 12:51:29
Message: <3922ce11@news.povray.org>
Bob Hughes wrote in message <390f998d@news.povray.org>...
>I'm one of the people that downloaded your program, I have to confess
>that I couldn't figure out what to use it for.  I'm only one person though.
>
>Bob


Thanks for the feedback. I'm sorry it took me so long to reply.

The original concept of the system was to allow you to pose and animate
characters in a realtime environment. The characters are low-res in the
editor. However, when you render the characters out to Pov-Ray the low-res
models are replaced with hi-res models. For example, the girl on the Web
page appears as a series of boxes that looks humanoid in Poet3D. However,
when you render to Pov-Ray she is replaced with a highly detailed meta-ball
model. The other primitives and the image-mapping options in the editor are
an early attempt to flesh out the system to do more than just character
animation. However, it is most useful for that purpose. The need as I saw
it, was that there is a empty niche for doing character animation in
freeware/shareware modelers. Also, the two models I provide are fairly
detailed. There is also a void of completely posable high detailed models
avaialble for free. As a whole animation system, it needs a better GUI and
to support .3ds models as well as height fields. I think the interface would
have been more intuitive if I tried to mimic a commercial package rather
than use my own system. BTW, you can use P3D for character animation and
combine it with your own scene code. It is under one of the menu based
rendering options.

I appreciate you input. Please feel free to post or e-mail
poe### [at] hotmailcom me with any questions.

Eric


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.