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Chris Huff wrote:
> <ffj### [at] club-internet fr> wrote:
>
> > Is there a way to do "reflection_map" in POV ?
>
> This has come up before, I think it was decided that a "finish_map"
> feature would be more useful, but nobody has implemented it yet. In the
> mean time, use material_map(or, if you have MegaPOV, you can use
> texture_map with an image pattern).
>
There an example of code here that gives variable reflections using
image_pattern and texture_map:
http://www.inapg.inra.fr/dsa/temp/makingof6.htm
G
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