POV-Ray : Newsgroups : povray.general : grep 'logo' /etc/collectedWisdom : Re: grep 'logo' /etc/collectedWisdom Server Time
10 Aug 2024 03:24:40 EDT (-0400)
  Re: grep 'logo' /etc/collectedWisdom  
From: Fabien Hénon
Date: 9 May 2000 17:57:56
Message: <39187BB7.67A57872@club-internet.fr>
I may be wrong, but I think that the logo is meant to be displayed ( as a
banner or anything else) for the homepage and the icon to start POV (in
window$ case).





> In article <391737bd@news.povray.org>, "Bill DeWitt"
> <the### [at] earthlinknet> wrote:
>
> > I don't know why "we" want one, -I- want one that I can put into my
> > scenes so that people will be able to tell by looking at it that it
> > was made using POV-Ray.
> ...
> > At most, we are trying to move POV-Ray up the respect ladder to where
> > it belongs, rather than at the bottom of some other, perhaps lower
> > quality, but commercial renderers.  I just want some people to see
> > some of the amazing images that people make using POV-Ray and then
> > recognize the little object that tells them what program was
> > responsible for the quality.
>
> In article <391### [at] 209softwarecom>, "Bryan Valencia"
> <bry### [at] 209softwarecom> wrote:
>
> > A logo would be useful when artists credit their commercial work.
> > It could be used to promote the use of POV for artists, web designers,
> > etc.  It would help POV to be recognized as different than Bryce,
> > Poser, Even Photoshop.
>
> In article <3917bfa9@news.povray.org>, "Edward Coffey"
> <e.c### [at] ugradunimelbeduau> wrote:
>
> > But POV does compete for the attention of 3D computer artists and
> > programmers.  The more people involved, the more creative ideas for
> > using and improving POV will be put forward, and the more tutorials,
> > macros and patches will be written - thus benefiting the entire POV
> > community.
>
> What I gather from this is:
>
> 1) Growth of the povray community is seen as good.
> 2) A readily identifiable logo is seen as a recruitment tool.
> 3) Povray has a "poor cousin" image problem.
>
> I'm going to leave 1 and 3 alone for the time being, and concentrate on
> the use of a logo as a recruitment tool...
>
> I cannot remember the last time that I saw an image marked with a
> Photoshop, Poser, or Bryce logo.  Have I been blinkered, or does anyone
> else out there routinely see logos of said products on images?
>
> What I *have* seen are galleries of Bryce and Poser images, which have
> been headlined or introduced with a Bryce or Poser _BANNER_ (we're
> talking in the ballpark of 200x50px).  More often, I've simply seen a
> hyperlink off some ordinary text.
>
> This appears (to me, at least) to mean that the artists who create the
> works are perfectly happy to give credit where credit is due, but don't
> want their work spoilt by a completely foreign object being inserted
> into their art.
>
> This leads me to the conclusion that _any_ logo we come up with will be
> sufficiently objectionable so as to simply not be displayed on final
> images, and thus defeating the primary reason for having a logo in the
> first place.  We may as well just have a banner contest!
>
> However...
>
> What if, rather than adopting a static logo, we adopt a stylized 3d
> _effect_ instead - one that can work in *with* the art, rather than
> against it?
>
> Check this post to see what I mean:
>  <htp-4F0571.22542909052000@news.povray.org>
>
> If we can come up with something that can consistently create a subtle
> and recognisable effect in a corner of an image, then more artists are
> likely to include it in their final traces; and if it can be made so
> easy to include such an effect that the majority of artists "mark" their
> work as a matter of course, then this 'logo' might actually have an
> effect.
>
> Otherwise, I just don't see any logo, regardless of how good it is,
> making a lick of difference, because no-one will include it.
>
> Henry.
>
> PS:  Musing...  It could even be possible to build this effect into the
> application itself, so that it is automatically applied to every image
> by default.  Naturally, one should be able to declate a variable in the
> .pov file which turns off the mark, but if the default mode is on, then
> the mark will proliferate!


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