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Edward Coffey wrote:
> But POV does compete for the attention of 3D computer artists and
> programmers. The more people involved, the more creative ideas for using
> and improving POV will be put forward, and the more tutorials, macros and
> patches will be written - thus benefiting the entire POV community.
Excellent reply.
--
Ken Tyler - 1400+ POV-Ray, Graphics, 3D Rendering, and Raytracing Links:
http://home.pacbell.net/tylereng/index.html http://www.povray.org/links/
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