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Steve wrote:
> But if you read the text file, not much of this was actually created in
> POV, there are very few procedural textures and few home made objects.
In terms of file size, it's sure that meshes and image maps take a lot of disc
space relatively to scene files written directly in the Pov editor.
However, the scene files (not counting the meshes of course) still represent
around 6000 lines of hand written code. Have a look at the zip file, and, for
further info, at these temporay pages:
http://www.inapg.inra.fr/dsa/temp/makingof.htm
G.
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