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Steve wrote:
> But if you read the text file, not much of this was actually created in
> POV, there are very few procedural textures and few home made objects.
But what ! Even were I to scroung the net for every thing I could
get my hands on I couldn't begin to approach the level of detail
and realism that Gilles managed to create in his image. The true
artist knows the limitations of the program(s) he is using and
knows when to improvise to get the effects he needs for his artistic
creations.
--
Ken Tyler - 1400+ POV-Ray, Graphics, 3D Rendering, and Raytracing Links:
http://home.pacbell.net/tylereng/index.html http://www.povray.org/links/
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