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Voss <vos### [at] netwayat> schrieb in im Newsbeitrag:
3915C628.36345E4D@netway.at...
> Hello arround,
>
> in the folowing picture i trie'd to create a realistic looking flag.
> Right now i tried this by using a bezier patch with a manual created
> image map.
> (gif image, planar, normalized distance, once are the parameters)
>
> in fact it won't produce a very realistic looking flag ....
> i tried to folf the bezier patch arround but it hasn't have much
> effect on the attatched gif......
> I hope anyone in here will have a good idea for me ....
Isn't this the reason why Nathan wrote the uv-patch ???
AFAIK: if you use uv-mapping the Texture will follow the transformation of
the surface ..
This is how I understand it ... If I'm wrong, please correct me ...
--
,', Jan Walzer \V/ http://wa.lzer.net ,',
',',' student of >|< mailto:jan### [at] lzernet ',','
' ComputerScience /A\ +49-177-7403863 '
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