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Fabien Mosen wrote:
>
> What we've been doing is rather an "icon competition", which is
That is kind of the impression I was getting too.
> However, as Ken points out, it's a little limitating, and we could
> need a wider approach.
I am going to post an image in p.b.i. of a logo design I was working
on for the TAG. While it may never be adopted by the TAG, and there
are problems with scene design and image size, it does show what a
little imagination can do for representing a concept. Anyway I was
kind of happy with the results even if it doesn't qualify as "logo"
quality material.
--
Ken Tyler - 1400+ POV-Ray, Graphics, 3D Rendering, and Raytracing Links:
http://home.pacbell.net/tylereng/index.html http://www.povray.org/links/
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