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Alf Peake wrote:
>
> (Was originaly posted in p.prog)
> I was having another try at smoothly joining 2 different sized pipes or tubes
> at rightangles when I hit this problem - one tube developed large holes in it.
> Open or closed cylinders made no difference but they do change with camera
> angle or RadW. I used DOS versions of mpov 0.4 and pov 3.1g.
>
> Any ideas where the problem is please?
>
I have no idea of what causes this error, but I
have included a file below that produces similar
errors in my POV-Ray v3.1g for Windows 98.
The spheres are "shining" through the cylinder
when there are many of them in a "sweep" behind it.
Tor Olav
--
mailto:tor### [at] hotmailcom
http://www.crosswinds.net/~tok/tokrays.html
#version 3.1;
light_source {
100*<2, 3, -2>
color 2*<1, 1, 1>
}
camera {
location <3, 2, -3>/2
// location <3, 0, 0> // To see posistion of spheres
look_at <0.5, 0, 0>
}
#declare NrOfSpheres = 200; // Also try 100 and 250
#declare Cnt = 0;
difference {
union {
cylinder {
<0, 0, 0>, <1, 0, 0>, 0.5
pigment { color <0, 1, 0> }
}
#while (Cnt < NrOfSpheres)
sphere {
(0.5 - Cnt/NrOfSpheres)*y + z, 0.1
pigment { color <1, 0, 0> }
}
#declare Cnt = Cnt + 1;
#end
}
sphere {
<1, 0, 0>, 0.2
pigment { color <0, 0, 1> }
}
}
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