Bob Hughes wrote:
> By "diffuse" lighting I'm sure that's meant to be 'area_light' put into the
> 'light_source' statement. Gives it that fuzzy shadow look.
> The global ambient would indeed ruin this picture. What I meant was
> the 'ambient' increase only in the red background object. Of course,
> that would also mean lowering either the color values or 'diffuse' in order
> to keep the same color intensity for the part still in the light.
Thank you again.
I'll try your suggestions.
Tor Olav
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http://www.crosswinds.net/~tok/tokrays.html
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