You can get the effect with scattering media in the lamp shade. It does require
a bit of tweaking, though. The render time will be somewhat high if you desire
smooth results. Alternatively you might want to try using MegaPOV, which has a
different method for rendering media. It will give smooth results at lower
settings and thus render faster.
I'll post an example scene to povray.binaries.scene-files; perhaps you can use
it as a basis.
--
Margus Ramst
Personal e-mail: mar### [at] peakeduee
TAG (Team Assistance Group) e-mail: mar### [at] tagpovrayorg
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