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Mike Weber wrote:
>
> A few weeks ago there was discussion as to what method was better to
> construct a POV scene: using a modeller such as Moray or doing it by
> straight POV text.
I contend it isn't necessary to choose one or the other. You get
the best of both worlds by using both together. I regard the text
editor as a form of specialty editor, as Leveller is to
heightfields, or Poser is to human and animal forms, or Rhino
and/or sPatch is to freeforms, so the text editor is to anything
that either can't be done in modeller, or at least can't be done
as easily. The hand code I then filter back into the modelled
scene as either an INC file or an UDO (in the case of Moray).
Having a general knowledge of a good variety of modellers *and*
text editing of scenes simply gives you a fuller toolbox
to work from, IMHO.
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