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Hi,
What I want to do would be best realised with functions as I want to simulate
physical behavior...
Is there no interface in POV-Ray's script language for these sort of patterns
? How did they make the bozo pattern ? Is it just built in ? ....
Well, thanks for your suggestions....,
Hendrik Iben
Warp wrote:
> But how? Using a function (like f(x,y,z) = x+y+2*z) perhaps?
> Then you have to use MegaPov (or wait for povray 3.5).
> MegaPov can be found at http://nathan.kopp.com/patched.htm
>
> --
> main(i,_){for(_?--i,main(i+2,"FhhQHFIJD|FQTITFN]zRFHhhTBFHhhTBFysdB"[i]
> ):5;i&&_>1;printf("%s",_-70?_&1?"[]":" ":(_=0,"\n")),_/=2);} /*- Warp -*/
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