POV-Ray : Newsgroups : povray.general : spheres & cylinders = bsplines? : Re: spheres & cylinders = bsplines? Server Time
9 Aug 2024 23:27:42 EDT (-0400)
  Re: spheres & cylinders = bsplines?  
From: Warp
Date: 22 Apr 2000 16:15:20
Message: <39020858@news.povray.org>
Mike Weber <mwe### [at] sciticom> wrote:
: I tried it this way and it seems the radius of the sphere was slightly too
: big.

  Be sure that your primitives are not scaled too small. There might be
accuracy problems with extremely small values.
  It might also be just an optical illusion...

-- 
main(i,_){for(_?--i,main(i+2,"FhhQHFIJD|FQTITFN]zRFHhhTBFHhhTBFysdB"[i]
):5;i&&_>1;printf("%s",_-70?_&1?"[]":" ":(_=0,"\n")),_/=2);} /*- Warp -*/


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