POV-Ray : Newsgroups : povray.general : spheres & cylinders = bsplines? : Re: spheres & cylinders = bsplines? Server Time
9 Aug 2024 23:20:46 EDT (-0400)
  Re: spheres & cylinders = bsplines?  
From: Margus Ramst
Date: 22 Apr 2000 16:21:32
Message: <3901FC0C.33DC51D8@peak.edu.ee>
Mike Weber wrote:
> 
> Someone once posted here that you could make a bspline tube using spheres &
> cylinders.
> 

I don't think so. You could only do a linear spline in this way, but not a
bspline. A bspline could be approximated with sections of torii, but it's a lot
of work. I suggest you use the sphere_sweep object included in Megapov, IIRC it
has a bspline type.

-- 
Margus Ramst

Personal e-mail: mar### [at] peakeduee
TAG (Team Assistance Group) e-mail: mar### [at] tagpovrayorg


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