POV-Ray : Newsgroups : povray.binaries.animations : 2 different ways to "trace" on HF in M.P. [~645KB Mpeg1] : Re: 2 different ways to "trace" on HF in M.P. [~645KB Mpeg1] Server Time
2 Nov 2024 16:08:50 EDT (-0400)
  Re: 2 different ways to "trace" on HF in M.P. [~645KB Mpeg1]  
From: Mark Wagner
Date: 21 Apr 2000 00:14:05
Message: <38ffd58d@news.povray.org>
Bob Hughes wrote in message <38fc1ae8@news.povray.org>...
>Okay, I used 'trace' in MegaPov for the first time because of Chris Huff's
>prodding :-) well it seemed like prodding.
>It was tough going for me but I finally managed to animate the camera using
it
>in a fly-over of a height field.  The air turbulence made me get out the
>air-sickness bag

I've been working on the same thing for a fly-through of the Grand Canyon,
and I've been running into the exact same problem.  My solution is to use
the average of four successive positions/orientations to determine the
camera placement.

Mark


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