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Fabien Mosen <fab### [at] skynetbe> wrote...
> The purpose of a logo is *not* to demonstrate the software's abilities.
> There are demos scenes for that.
> IMO, a logo must *express* what the software *is*, not what it
> produces. In our case, I think the logo must meet 2 requirements :
> - express the nature of Pov (a raytracing engine)
> - specifically referring to Pov (but how ?), so the logo is'nt
> suitable to ANY raytracer.
Actually, many logos don't even express what the software is. Sure, it
would be great if a logo succeeded at that, but I don't think it is
necessary.
Also, many of these logos (such as #15) are just black & white outlines.
Such a logo could easily be extended into 3D with detailed textures and
complex lighting. But in that case the logo doesn't depend on the fancy
lighting.
Hey... I just noticed that #15 is a modified yin-yang symbol. That is very
interesting. :-)
-Nathan
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