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Hi,
I'm making a macro that involves a bezier_spline prism. What I need to know
is how I should place the control points of a bezier spline to make it
resemble a quarter circle as closely as possible.
Just to clarify, this is how they points are placed:
O-------o
o
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O
Big O's are endpoints, small o's control points. If I place the control
points halfway to the corner I come pretty close to a circle, but I hope
there is a more mathematical way to do it, I'm not very fond of guessing :)
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