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----- Original Message ----- >
> (Image posted in p.b.images)
>
> #version Unofficial MegaPov 0.4;
>
> media
> { scattering { 1,.02 }
> method 3
> }
>
> camera { location <-6,0,-9.5> look_at -x*1.5 angle 80 }
> #declare Light=
> light_source
> { 0,.75 media_attenuation on
> looks_like { sphere { 0,.5 pigment { rgb 1 } finish { ambient 1 } } }
> }
> object { Light translate <8,3,-3> }
> object { Light translate <8,3,3> }
>
> box
> { <-10,-5,-10><10,5,10> inverse
> pigment { rgb <1,.9,.8> }
> }
>
> box
> { <-1,-5,-1.5><1,-1,1.5>
> pigment { rgb <1,.5,.3> }
> translate z*4
> }
>
> cylinder
> { -y*5, y, 1
> pigment { rgb x+y }
> translate -z*3
> }
>
> --
I tried to render this in the most recent official release of POV-Ray, and
it wouldn't render, it refused to recognized the method keyword!!
Any way to get around this???
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