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"David Fontaine" <dav### [at] faricynet> wrote :
> >
> > Modeler syndrome.
>
> Why, do you use box { <2+7/8,5+1/2...?
>
You stopped before it got hairy. Mouse placement of objects gives you odd
decimal values like the 3.6333333 or 7.142857. Often you see modeler files
that have values like 12.0023 in scenes that clearly do not have that kind
of a problem with tolerances.
In this example, with any camera more than a unit or two away from the
object, 3.63 would have done, and probably 3.6 would be as good.
You see the same thing in textures done with sliders, rgb < 0.992342,
0.0, 0.0 > = red, AFAICT.
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