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Nigel Stewart <nig### [at] nigels com> wrote:
:> > Povray is NOT a windows program.
: It isn't? I wonder what I installed on my Windows NT box
: then... A forgery? A fake?
Nope, povray is an ANSI-C program. It has been ported to several platforms,
like Windows, but that doesn't make it a Windows program. The binary you
installed is a windows compile of the program, but povray itself is not a
windows program.
: Lets get serious. When POV came out, the command line
: was the standard thing, DOS, UNIX, lowest common
: denominator. Now we have a Windows GUI, a Mac GUI,
: but we're still running around talking about portability.
:
: That's silly.
Nope, it's not silly. Many people are using povray in a wide variety of
platforms (which support or don't graphical user interfaces).
: It's possible to write platform independent code in
: C++ - but it's not enforced. The same philosophy should
: apply to POV.
No it shouldn't. Povray has to be able to compile in any platform which
has the proper compiler. Portability is a very serious issue.
I understand why most windows users just can't understand how someone likes
to use something else than windows and graphical programs.
: Things like POV-CSDL - grafting an interpreted C'ish
: kind of thing onto POV - goes to show the extreme
: measures we'd need to enforce the portablity of
: pov scenes
Pov scenes and the povray source code are two completely different things.
Don't mix them.
--
main(i,_){for(_?--i,main(i+2,"FhhQHFIJD|FQTITFN]zRFHhhTBFHhhTBFysdB"[i]
):5;i&&_>1;printf("%s",_-70?_&1?"[]":" ":(_=0,"\n")),_/=2);} /*- Warp -*/
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