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Sigmund Kyrre Aas <as### [at] studntnuno> wrote:
> I've been fooling around with your spline macro, and I must say it is a
very
> capable inc. Makes one think why some of the more important (and parser
> unfriendly) features aren't in the binary. Don't get me wrong - your
macro
> performs excellent. Only one comment on your code: I see you're writing
> persistance, but that's probably a down under-thing..?
Of course, SuperPOV and MegaPOV both include the patch for user declared
spline paths. My specific aim, though, was *not* to simply provide the same
functionality for the official version - macros can be very powerful, and I
would have to say that sometimes they are a better choice all 'round than
modifying the binary.
As for the persistent variables - the main use is to give users the ability
to use named macro arguments. Yes, it's a hack - but I think it works
pretty well! In other places I did have to change some #local commands,
because certain versions of POV-Ray don't properly support locally declaring
a variable when there is a higher level variable of the same name, but
different type.
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