POV-Ray : Newsgroups : povray.general : The Language of POV-Ray : Re: The Language of POV-Ray Server Time
11 Aug 2024 13:16:33 EDT (-0400)
  Re: The Language of POV-Ray  
From: Mark Wagner
Date: 13 Mar 2000 01:54:28
Message: <38cc90a4@news.povray.org>
Nigel Stewart wrote in message <38CC8967.69CBD4F9@nigels.com>...
>Perhaps:
>
><POVSCENE>
>  <SPHERE>
>    <POSITION> 0,0,0 </POSITION>
>    <RADIUS>   1.0   </RADIUS>
>    <PIGMENT>
>      <COLOR> BLUE </COLOR>
>    </PIGMENT>
>    <TRANSLATE> -0.5*x </TRANSLATE>
>  </SPHERE>
></POVSCENE>


This looks like the scene description language from DKBTrace:

OBJECT
 SPHERE <0 2 0> 1 END_SPHERE
 TEXTURE
  COLOUR RED 1 GREEN 1 BLUE 1
  PHONG 1
  DIFFUSE 0.1
  REFLECTION 0.9
 END_TEXTURE
END_OBJECT

OBJECT
 PLANE <0 1 0> 0 END_PLANE
 TEXTURE
  CHECKER
   COLOUR RED 1 GREEN 1 BLUE 1
   COLOUR RED 0 GREEN 0 BLUE 1
 END_TEXTURE
END_OBJECT

The equivalent POV code to this would be:

sphere{y*2, 1 pigment{rgb 1} finish{diffuse .1 phong 1 reflection .9}}
plane{y, 0 pigment{checker rgb 1, rgb <0,0,1>}}

Mark


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