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Alberto <jac### [at] usbve> wrote:
: A very good place to read about bezier curves and bezier patches is
: http://graphics.cs.ucdavis.edu/GraphicsNotes/Graphics-Notes.html
Thanks. However it only explains the bezier curves (which are actually the
ones I less need, unfortunately). Thanks anyways.
--
main(i,_){for(_?--i,main(i+2,"FhhQHFIJD|FQTITFN]zRFHhhTBFHhhTBFysdB"[i]
):5;i&&_>1;printf("%s",_-70?_&1?"[]":" ":(_=0,"\n")),_/=2);} /*- Warp -*/
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