POV-Ray : Newsgroups : povray.unofficial.patches : Transforming an object without transforming its texture : Re: Transforming an object without transforming its texture Server Time
2 Nov 2024 03:16:52 EDT (-0400)
  Re: Transforming an object without transforming its texture  
From: Nieminen Juha
Date: 12 Mar 2000 09:52:23
Message: <38cbaf26@news.povray.org>
Ken <tyl### [at] pacbellnet> wrote:
: #declare MyObject =
:  union {
:   object { Ob1 texture{ stuff translate x*20}}
:   object { Ob2 texture{ stuff translate x*20}}
:   object { Ob3 texture{ stuff translate x*20}}
:   object { Ob4 texture{ stuff translate x*20}}
:        }

: object { MyObject translate x*-20}

: Any questions ?

  Now I want to scale and rotate it as well...

-- 
main(i,_){for(_?--i,main(i+2,"FhhQHFIJD|FQTITFN]zRFHhhTBFHhhTBFysdB"[i]
):5;i&&_>1;printf("%s",_-70?_&1?"[]":" ":(_=0,"\n")),_/=2);} /*- Warp -*/


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