POV-Ray : Newsgroups : povray.general : The Language of POV-Ray : Re: The Language of POV-Ray Server Time
10 Aug 2024 09:14:47 EDT (-0400)
  Re: The Language of POV-Ray  
From: Mick Hazelgrove
Date: 9 Mar 2000 12:04:53
Message: <38c7d9b5@news.povray.org>
When I first opened Pov I had no idea how to start, then I realised it was a
scripted approached to graphics and shut it down.

Later for reasons I won't go into now I tried again. The first thing I did
was look at the docs. in pov 3.0 there were excellent examples that lead you
through the creation of a scene(now sadly gone). after the customary
reflective sphere on a plane I started to create my own pics. Being able to
program with basic helped. I found the descriptiveness and flexibility of
the language very helpful.

Yes Pov language is getting very large and I'm on my second very large ring
file of reference material. But I don't mind that.

There are now and will so many things in pov to learn, digest and use in
scenes, that I am reaching the point where I am missing effects because I
don't understand the new features or am not familiar enough with them. I'd
rather they were there though because one day....

I don't mind new additions or different ways of doing things - we all think
differently.

Looping is one area that can definitely be improved I agree with all the
comments there.

Keep it flexible, let it evolve with many pathways to the same end, so that
povray is, as now, for all, not just for some.

Mick

--
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"Marjorie Graterol" <eme### [at] emediezcom> wrote in message
news:38c7c043@news.povray.org...
>
> "Ken" <tyl### [at] pacbellnet> wrote in message
> news:38C7685C.5A4F3A68@pacbell.net...
> >
> <snip>
>
> > So the questions I have are really for the non-programmer types out
there.
> >
> > Would you have difficulty re-learning POV-Ray if it's language format
> > changed ?
>
> Sure I would if it is not a logic evolution or development, based on the
> current POV language. Through POV I have learned to recognize and
understand
> more other languages. Since I am not a programmer, POV was the first thing
I
> coded. Although the learning process is a little harder, it is straight
> forward and rewarding. I wouldn't change it.
> It has become very familiar to me and, besides, prompted a huge amount of
> changes in the way I looked at digital arts.
>
> Marjorie Graterol
>
>
>


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