POV-Ray : Newsgroups : povray.unofficial.patches : Is it possible to speed the blobs up in MegaPov? : Re: Is it possible to speed the blobs up in MegaPov? Server Time
2 Nov 2024 03:17:17 EDT (-0400)
  Re: Is it possible to speed the blobs up in MegaPov?  
From: Nathan Kopp
Date: 6 Mar 2000 16:04:57
Message: <38c41d79$1@news.povray.org>
Ken <tyl### [at] pacbellnet> wrote...
> Some features that would benefit from this would be -
>
> 1. The ability to export .pov objects and scenes to other 3D file formats
>
> 2. Surface subdivision - currently only possible with meshes and only
>    can be done through use of memory and process intensive operations.
>
> 3. Displacement mapping - more accurate surface representations than are
>    currently possible with surface normal alone.

And in some cases speed.  Meshes render faster than objects such as
isosurfaces and probably faster than blobs.

-Nathan


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.