Ken <tyl### [at] pacbellnet> wrote...
> Some features that would benefit from this would be -
>
> 1. The ability to export .pov objects and scenes to other 3D file formats
>
> 2. Surface subdivision - currently only possible with meshes and only
> can be done through use of memory and process intensive operations.
>
> 3. Displacement mapping - more accurate surface representations than are
> currently possible with surface normal alone.
And in some cases speed. Meshes render faster than objects such as
isosurfaces and probably faster than blobs.
-Nathan
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